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NPC Generator

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Sybil Anderton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She wears her chestnut hair up. Her fierce gray eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses divination through singing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has drifted from career to career and currently works as a Assassin.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Gifted. Bonds: Poor, Military, Nature. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Sybil Anderton, Female Human Druid 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Seven Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. She wears her orange fur down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is a Maurezhi in disguise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Insomniac, Shy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Seven Shoe, Female Tabaxi Ranger 7
Medium (6'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. His black hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Hubert's homeland. Hubert decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Disease, Antagonistic, Shy. Bonds: Immigrant. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Iranapha, Male Half-Elf Commoner 10
Medium (5'4") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +6

Possessions: 700 gp. Obsidian (11 gp). Carnelian (50 gp). Deep blue spinel (700 gp). Hematite (11 gp). Azurite (11 gp). Pink pearl (90 gp). Aquamarine (700 gp). Emerald (1000 gp).


Social Check DCs


Dazzazn Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has moderate length white crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a very good compulsive liar and kleptomaniac.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Criminal record, Job. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Dazzazn Phrahdrandon, Male Dragonborn Monk 13
Medium (6'8") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 10 (+0)19 (+4)
Skills Nature +3, Persuasion +8
Senses Passive Perception 10
Languages
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Golden yellow topaz (900 gp). Moss agate (11 gp). Moonstone (30 gp). Smoky quartz (30 gp). 1 Medium magic item.


Social Check DCs

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