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NPC Generator

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Advanced [show]


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.

Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Miner and found it very stressful. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Secretive. Bonds: Military, Job, Religious. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Alberich Foamtankard, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 20 (+5)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 20 pp. 4 Holy water.


Social Check DCs


Balimaar Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Spice Merchant business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up trident and armor he uses now. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Expand his business; and to be a barkeep again

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Balimaar Tiltathana, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Moon Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her fur is cinnamon and curly. Her eyes are yellow and catlike.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and many giants want her driven away

Ideals: Artistic. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Moon Running, Female Tabaxi Warlock 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 7 (-2)15 (+2)
Skills Insight +0, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: Just what you see.


Social Check DCs


Andry TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and likes to wear white tank tops with grey skirt. Her left hand appears badly burned and disfigured. She keeps her auburn hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Optimist. Bonds: Military, Criminal record. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Andry TellPenny, Female Halfling Rogue 10
Small (3'2") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 800 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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