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NPC Generator

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Lvl.
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Seed

Advanced [show]


Sweet Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has the majority of her body covered in plate. Her fur is beige and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sweet was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She tends to her Healer job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult.

Flaws: Addict, Selfish. Bonds: Family, Job. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Sweet Of Claws, Female Tabaxi Expert 8
Medium (5'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)11 (+0) 11 (+0)18 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Ahrim Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'4", this man is typically in his Spice Merchant uniform. He wears a feathered hat to cover his moderate length brown hair. His eyes are likewise white.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the east; and a deep hatred of drow

Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Ahrim Virtue, Male Tiefling Rogue 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 9 (-1)18 (+4)
Skills Insight +2, Intimidation +7
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a pastel poncho over his likewise colored trousers and shirt. His fur is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a plains tribe. Cursed with unlife at a very young age, Emerald has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Criminal record, Nature. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Warrior 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)7 (-2) 14 (+2)17 (+3)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hupe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and is well dressed, but even with his fine clothing he looks run-down. His left leg appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are blue and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He left for the west, certain he would find work there.

Motivation: Many gnolls want him driven away; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Immigrant, Religious, Enemies. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Hupe Greenleaf, Male Halfling Barbarian 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp.


Social Check DCs

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