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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Guy Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Bather does. His hair, while still mostly black, has prominent grey streaks. His blue eyes peer out from beneath his top brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Guy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Bather

Voice: Stutters

Attributes [hide]

Guy Tewksbury, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a grey armored body suit, with a simple green line shooting up and back down. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Peter Harlan, Male Human Fighter 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Geoffrey Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Geoffrey was born the youngest of three triplets. His childhood dream was to be a Carter, but he was a colossal failure. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Sabotage a competitor.

Ideals: Optimist, Fighting. Bonds: Job, Family. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Geoffrey Hackney, Male Human Rogue 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). Old masterpiece painting (1700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).


Social Check DCs


Zog Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a grey coat with brown slacks. He is physically well-built. He has black hair. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Bonds: Military, Rich, Family. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Zog Thackeray, Male Half-Orc Druid 4
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)9 (-1) 6 (-2)6 (-2)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Iolite (70 gp).


Social Check DCs

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