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NPC Generator

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Advanced [show]


Adrik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His hair, while still mostly black, has prominent grey streaks. His hazel unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sculptor mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Disease, Impulsive. Bonds: In love. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Adrik Ungart, Male Dwarf Monk 4
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)14 (+2) 14 (+2)3 (-4)
Skills Athletics +4, Intimidation -2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Eva Chester, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She has a moderate pudge and is not very fit. She has moderate length silver hair. Her eyes are a pleasant amber.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Eva was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Joker, Gifted. Bonds: Enemies, Rich, Family. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Eva Chester, Female Human Fighter 11
Medium (4'7") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +7, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is greying and his face has many wrinkles. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Zepar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Zepar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Military. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Zepar Flair, Male Tiefling Bard 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 700 gp. Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'1" and wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Addict, Sensitive. Bonds: Criminal record, Poor. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Gurdis Brawnanvil, Female Dwarf Cleric 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)6 (-2) 15 (+2)8 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs

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