Carrie Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in a clean tan cloak covering his clean studded leather. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.
Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 6 years old his parents immigrated from the west. Cursed with lycanthropy at a very young age, Carrie has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he's repulsed by the pc
Flaws: Shy, Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 380 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Solid gold idol (200 gp).
Kildrak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish chestnut hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: Kildrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Ideals: Extrovert, Gifted, Artistic. Bonds: Rich, Nature. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1800 sp.
Helgret Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Beneath her clothing is a huge mess of scar tissue. Her silver hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helgret is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Gifted, Justice. Bonds: Poor, Slave, Criminal record. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. 1 Simple lock.
Gurdis Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail, and she perpetually has her flail ready. Her hair is short and chestnut. This violet eyed southerner is not easily forgotten.
Personality: Gurdis is depressed about a lot of things. She tends to be a nihilist. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born blind and as such lacked many opportunities for work. Gurdis was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. A small bag of saffron. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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