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NPC Generator

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Advanced [show]


Rezena Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, black cloak. Her rusty crest is heavily combed to the right. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and she is unsatisfied with her job

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Poor, Job. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Rezena Raghthroknaar, Female Dragonborn Cleric 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Varis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Varis Qualanthri, Male Elf Rogue 10
Medium (5'2") Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 700 gp. Hematite (8 gp). Sard (20 gp). Onyx (20 gp). Fire opal (600 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Oppah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Immigrant, Guardian. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Oppah Dunben, Female Gnome Druid 6
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Intimidation +7, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 300 gp. Red garnet (140 gp). Alexandrite (700 gp). Alexandrite (700 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Mara Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky blue painted plate armor. She wears her silver hair up in a very large beehive style do. She has hazel eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Mara studied abroad. After coming to the age of reason, Mara took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Ideals: Professionalism, Justice, Gifted. Bonds: Rich, Has a crush. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Mara Xiloscient, Female Elf Aristocrat 6
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. Black pearl (800 gp). 4 Holy water. 2 Thunderstones. 4 Alchemist’s fire.


Social Check DCs

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