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NPC Generator

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Advanced [show]


Oolah Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears just a black suit. She wears her hair in dreadlocks. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Oolah Staurheim, Female Half-Orc Adept 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 5 (-3)13 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs


Valida Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown collared shirt and red skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her black hair is heavily combed to the right. She wears large thick round spectacles.

Personality: She loves telling others what to do and how they should feel about things. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Valida was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Valida's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends

Ideals: Opinionated. Flaws: Antagonistic, Insane. Bonds: Military, Adventurer. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Valida Durthane, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 180 gp.


Social Check DCs


Tana Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length silver hair. Her hazel eyes peer out from beneath her wide-brimmed blue hat.

Personality: Stoic and calm, she prefers to meditate than take action. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tana took refuge in the old dungeon and found the beat up scythe and armor she uses now. She struck the Blacksmith job and began her own company from there.

Motivation: To prove her worth to the world; and balancing her hectic life and new blacksmith responsibilities is difficult

Ideals: Disciplined. Flaws: Forgetful, Impulsive. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Tana Bafflestone, Female Gnome Commoner 9
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 45 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 6 (-2)12 (+1)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 70 pp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Megged Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man dresses in black turtlenecks beneath a blue coat with yellow slacks. His blonde hair is still thick. His hazel eyes peer out from beneath his broad black hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Fighting. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Megged Allerton, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 8000 sp. Large well-done wool tapestry (200 gp).


Social Check DCs

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