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NPC Generator

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Advanced [show]


Dara Withrethin, Female Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she prefers to wear tan pants and tee shirts. She has done her best to style her auburn hair to look like a famous performer. Her fierce amber eyes like to dwell on things.

Personality: She is fixated on the number 99. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Dara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Addict, Impulsive. Bonds: Mentor. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Dara Withrethin, Female Elf Bard 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Sapply Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.

Personality: He is mildly Gnome supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: A strong sense of loyalty to Dwarven people; and to pay off his debts

Ideals: Gifted. Flaws: Racist, Selfish, Disease. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Sapply Raulnor, Male Gnome Adept 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 360 gp. 1 Breastplate.


Social Check DCs


Sammal Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Farmer uniform. His blue hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small plains village. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Farmer.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Poor, Nature. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Sammal Harmony, Male Tiefling Rogue 14
Medium (6'2") Tiefling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 47 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)9 (-1) 13 (+1)17 (+3)
Skills Intimidation +8, Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1100 pp. Emerald (1100 gp). Red-brown spinel (60 gp). Deep green spinel (60 gp). Red garnet (60 gp). Jasper (60 gp). Deep blue spinel (1400 gp). Silver pearl (60 gp). Carnelian (60 gp). Blue quartz (15 gp). Zircon (60 gp). Freshwater pearl (15 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He has moderate length auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Enialis was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Addict, Insane. Bonds: Family, Criminal record. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Enialis Gentry, Male Half-Elf Fighter 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp.


Social Check DCs

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