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NPC Generator

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Advanced [show]


Shifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. His orange fur is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic man, Shifting's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Impeccable, Gifted. Bonds: Slave. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Shifting Candle, Male Tabaxi Rogue 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +6, Survival +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His white hair is lengthy. This violet eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Thomas will drive conversation. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Extrovert, Entrepeneur, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Thomas Brandon, Male Human Fighter 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alexandre Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. He wears his hair in dreadlocks. He has violet eyes and a yellow hat with a brown feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Passionate, Logical. Bonds: Military, Family, Enemies. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Alexandre Markum, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shava Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She wears just a tan suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her auburn hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shava took refuge in the ruined castle and found the beat up halberd and armor she uses now. She now mingles about in high society.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Hedonist, Impulsive. Bonds: Rich, Nature. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Shava Iathrana, Female Elf Bard 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp.


Social Check DCs

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