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NPC Generator

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Ability Scores
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Advanced [show]


Faral Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Assassin uniform. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Job, Mentor. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Faral Qualanthri, Female Elf Warrior 4
Medium (4'10") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +1

Possessions: 300 gp. Smoky quartz (20 gp). Blue quartz (12 gp). 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Akmen Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. He has a dull look in his silver eyes.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he is greedy

Ideals: Gifted, Athletic. Bonds: Rich, Job, Nature. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Akmen Charisma, Male Tiefling Warlock 10
Medium (6'9") Tiefling, Neutral Good (CR 10)
Armor Class 9
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Athletics +6, History +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 10000 sp.


Social Check DCs


Margery Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a yellow broad hat and yellow clothes. She has a very tight haircut. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the east to a Sage, Margery learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Flaws: Sensitive. Bonds: Rich, Job, Adventurer, Military. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Margery Fasharash, Female Half-Elf Monk 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adran Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many pastel ritualistic tattoos. He is renowned for his bright tan suits and hats. He wears a broad hat to cover his moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Adran wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Adran lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Disciplined. Flaws: PTSD. Bonds: Criminal record, Family, Adventurer. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Adran Selevarun, Male Elf Ranger 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Superior lock. 1 Healer’s kit.


Social Check DCs

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