Akoth Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Miller business at a young age. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Miller for hire.
Motivation: He feels threatened by others.
Ideals: Fighting, Gifted. Flaws: Shy, Fearful. Bonds: Job. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 7 (-2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Minor magic item.
Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries swords. His rusty crest has been sun bleached extensively. His eyes are a pleasant red.
Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.
History: Azzakh was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Professionalism, Gifted. Bonds: Family, Adventurer, Religious. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 4000 sp. Azurite (10 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.
Shump Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His red hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.
Personality: This man loves music and to teach people music more than just about anything. The war was a terrible time for him, and Shump does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north. When Shump reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Adrex Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His bronze crest has been sun bleached extensively. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast mountains. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Miner like his mother before him.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Nature, Job, Family. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
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