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NPC Generator

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Advanced [show]


Varis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A 5'4" western man, he sports blue clothing, slightly heavier than average wear. His white hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.

Personality: Varis is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has set out to sabotage the competition.

Motivation: He wants to get laid; and he is content

Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Job, Has a crush. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Varis Ariessus, Male Elf Barbarian 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)9 (-1) 13 (+1)6 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp. Deep green spinel (70 gp).


Social Check DCs


Azgrom Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Crown-heir does. He keeps his auburn hair in a flapper bob. He has a dull look in his hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.

History: Azgrom was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Philantrophist, Artistic. Bonds: Job, Family. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Azgrom Trowbridge, Male Half-Orc Adept 16
Medium (5'10") Half-Orc, True Neutral (CR 16)
Armor Class 9
Hit Points 102 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 400 pp. Emerald (1500 gp). Amber (110 gp). Coral (110 gp). Smoky quartz (20 gp). White pearl (110 gp). Chrysoberyl (110 gp). Fire opal (1500 gp). Aquamarine (1600 gp). Star ruby (1500 gp). Chalcedony (20 gp). Violet garnet (1600 gp). Obsidian (8 gp). Sard (20 gp). Star rose quartz (20 gp). Eye agate (8 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ahinar Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. She wears her auburn hair up. Her violet eyes dart from person to person.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ahinar was born in the north. At a young age she loved to build and create. Over the years she perfected her riding and shooting skills. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Fighting, Persistence. Bonds: Nature, Family. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Ahinar Qualanthri, Female Elf Barbarian 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heather Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and sports empty pouches on her belt. She has moderate length golden hair. She wears large thick round spectacles.

Personality: She loves telling others what to do and how they should feel about things. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heather hails from a village terrorized by orcs. In her 14th year, her parents were killed by a orcs raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. Recently the stress of being a Merchant has made it difficult for her to sleep.

Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Insomniac. Bonds: Enemies, Job, Family. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Heather Solvenstein, Female Half-Elf Commoner 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs

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