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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to cover his moderate length gray fur. His green eyes dart from person to person.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Secretive. Bonds: Enemies, Religious, Has a crush, Rich. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting Peak, Male Tabaxi Monk 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. Malachite (15 gp). Deep green spinel (90 gp). 1 Climber’s kit.


Social Check DCs


Ar-Gul Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black cloak. His moppish chestnut hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ar-Gul is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Depressed, Shy, Disease. Bonds: Religious. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Ar-Gul Bradley, Male Half-Orc Commoner 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 16 (+3)7 (-2) 16 (+3)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sannl Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'11". She wears rags and sports a simple walking cane. She has a long golden ponytail with little hanging trinkets. Her eyes are likewise amber.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Flattery will make her almost putty in your hands.

History: She was born in a small mountains village. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Carpenter for hire.

Motivation: She has a crush on the local Body Guard; and expand her business

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Nature, Job, Has a crush. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Sannl Battlehammer, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)5 (-3) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Phann Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is tall, broad shouldered and powerfully built. Her silver hair is still thick. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Phann was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She then took over the family business and is one of the better Slave Trader for hire.

Motivation: Further expansion of business.

Ideals: Opinionated, Justice. Bonds: Job, Family. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Phann Ariessus, Female Elf Warrior 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Silver pearl (60 gp). Lapis lazuli (15 gp). Star rose quartz (40 gp).


Social Check DCs

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