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NPC Generator

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Advanced [show]


Eberdeb Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. With a patchy red beard and wild red hair. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: When he was but 8 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To pay off his debts; and regain custody of his son

Ideals: Professionalism. Bonds: Job, Immigrant, Family, Debt. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Eberdeb Musgraben, Male Gnome Bard 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 9000 cp.


Social Check DCs


Krimp Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. He keeps his red hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Krimp was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Layabout like his mother before him.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Krimp Everleigh, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 11 (+0)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 120 pp. Star rose quartz (30 gp). Chrysoberyl (110 gp). Carnelian (30 gp).


Social Check DCs


Ermina Clifton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a grey armored body suit, with a simple black line shooting up and back down. Her silver hair is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Ermina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A powerful slaver made her what she is. Ermina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ermina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Depressed. Bonds: Family, Mentor, Criminal record. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Ermina Clifton, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Thervan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His red hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes lackadaisically let the world flow into them.

Personality: Thervan wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Adventurer, Poor. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Thervan Qualanthri, Male Elf Adept 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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