Nicholas Northcott, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Mercenary, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He has achieved small success as a Spice Merchant.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business
Flaws: Racist, Impulsive. Bonds: Poor, Job, Debt. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp. 1 Half-Plate.
Cockaby Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is slicked back into a classic pompadour. He has hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He got into the Spice Merchant business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Family, Job, Mentor. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 76 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
Possessions: 5000 sp. 1 Minor magic item.
Rolf Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Philantrophist. Bonds: Religious, Mentor, Enemies. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his black hair in a pixie cut. His eyes are green and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: He is a Slaad in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he wants to get laid
Flaws: Shy. Bonds: Rich, Adventurer, Job, Has a crush. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

