Falkrunn Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather, and she perpetually has her flail ready. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with music.
History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Falkrunn and her spouse have recently divorced.
Motivation: Wants to have a good time and be beloved; and revenge
Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 gp.
Conrad Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Conrad will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and many gnolls want him driven away
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 57 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1600 gp. Fiery yellow corundum (400 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a white coat over a grey low-cut shirt, and a deerstalker hat upon his head. He is tall, broad shouldered and powerfully built. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a minor phobia of water and hates getting wet.
History: He was raised in a island tribe. Cursed with vampirism at a very young age, Bundrigo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Insane, Fearful, Disease. Bonds: Nature. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Alexandrite (400 gp). Moss agate (10 gp). 1 Minor magic item.
Jarsali Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears an entirely violet suit with tan socks and a vest with buckled shoes, she is not a threatening figure. She keeps her long golden hair kept up in a rat tail. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Retire the richest woman in the east; and she's attracted to the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


