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NPC Generator

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Advanced [show]


Zagga Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her red hair in a flapper bob. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zagga Blankley, Female Half-Orc Druid 3
Medium (6'4") Half-Orc, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Religion +3, Stealth +0
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Iolite (70 gp). Star rose quartz (70 gp). Smoky quartz (70 gp).


Social Check DCs


Grigi Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is cut jaggedly and amateurishly. Her green eyes peer out from beneath her broad black hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Grigi Marley, Female Half-Orc Wizard 7
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)7 (-2) 13 (+1)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Kite Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His yellow fur is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Criminal record, Slave. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Kite Hummingbird, Male Tabaxi Warrior 9
Medium (6'0") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 39 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5

Possessions: 7000 sp.


Social Check DCs


Gardain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown top hat and brown clothes. His auburn hair is lengthy. He has gleaming, smiling blue eyes.

Personality: Aggressive, abrasive, and angry, Gardain embodies much of what other species detest in the Dwarves. He is lazy and tries to find solutions quickly.

History: Born in the east his family was never financially stable. Through the years after Gardain was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gardain's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Butcher.

Motivation: He's looking for his big break; and wants to open a new tavern

Flaws: Antagonistic, Lazy. Bonds: Poor, Job, Adventurer. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Gardain Holderhek, Male Dwarf Warlock 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1300 gp. Red spinel (80 gp). Emerald (500 gp).


Social Check DCs

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