Drusilia Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a blue cloak and cross-gartered red stockings. She wears her red hair up in a very large beehive style do. Her eyes are green and catlike.
Personality: She is a Fisher first and foremost. She believes firmly that knowledge should be universal. She is afraid of women and trembles around them
History: Drusilia was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gifted student she started as a Masseuse, but she got bored and became a Fisher. She has drifted from career to career and currently works as a Fisher.
Motivation: Someone believes her a fraud; and expand her business
Flaws: Shy. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 25 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 200 gp. Citrine (70 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Adventurer father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict, Insomniac, Lazy, Disease. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Just what you see.
Wiggan Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. With a patchy golden beard and wild golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Wiggan isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Wiggan hails from a village terrorized by giants. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Rich, Enemies, Immigrant. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 27 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item.
Mogg Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear white pants and tee shirts. He wears his auburn hair up. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.
Motivation: A deep hatred of gnolls; and regain custody of his daughter
Ideals: Passionate, Artistic. Bonds: Family, Religious, Enemies. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 44 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1200 gp. Pink pearl (40 gp). Banded agate (7 gp). Smoky quartz (20 gp). Red garnet (40 gp). Lapis lazuli (7 gp). Jasper (20 gp). Pink pearl (40 gp). Iolite (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

