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NPC Generator

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Advanced [show]


Shautha Perry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. She has moderate length chestnut hair. Her eyes are hazel and catlike.

Personality: She likes to make people angry or surprised. She is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Shautha grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she's attracted to the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Shautha Perry, Female Half-Orc Warrior 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Rich, Adventurer, Debt. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Trym Blakeley, Male Human Adept 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +7, History +6
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 70 pp. Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His blue hair is smooth and relatively long. His silver eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. A true patriot, Qemuel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Military, Poor. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Qemuel Fealty, Male Tiefling Cleric 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Berevan, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright tan dresses and hats. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.

Personality: Eccentric and domineering, Meriele will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Meriele grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Map Maker.

Motivation: Wants to raise her children well; and to unite with her brother

Ideals: Extrovert, Optimist. Bonds: Adventurer, Job, Family. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Meriele Berevan, Female Elf Adept 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 sp.


Social Check DCs

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