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NPC Generator

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Advanced [show]


Marigold Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear white tank tops with green skirt. Her hair is black and curly. Her eyes are blue and she is always smoking a pipe.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A powerful necromancer made her what she is. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.

Motivation: To protect her home; and she's repulsed by the pc

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Guardian. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Marigold Warmwater, Female Halfling Wizard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)5 (-3) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Rimple Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He is portly but not overly obese. His golden hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Rimple was born on a far eastern forest where he grew up under the tutelage of his father, an expert Adventurer. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Disease, Terse, Insane, Fearful. Bonds: Immigrant. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Rimple Umbodoben, Male Gnome Bard 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. Blue star sapphire (500 gp).


Social Check DCs


Nazdûg Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair and beard is wavy and long. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Logical. Flaws: Greedy. Bonds: Rich, Slave. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Nazdûg Braxton, Male Half-Orc Paladin 12
Medium (5'7") Half-Orc, Neutral Good (CR 12)
Armor Class 6
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 8 (-1)9 (-1) 10 (+0)11 (+0)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +0 / 3d10-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 4000 gp. Chrysoberyl (100 gp).


Social Check DCs


Ahrim Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized green coat. His red hair is kept up in a ponytail inside a broad hat. His eyes are red and catlike.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Ahrim Moral, Male Tiefling Druid 9
Medium (6'4") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 4 (-3)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 7
Languages Common, Aquan, Elven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 gp. Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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