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NPC Generator

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Advanced [show]


Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short with large spiked bangs in the front. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Gifted, Justice. Bonds: Criminal record. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Morkral Aranore, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seraphina Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white top hat and white clothes. She is physically well-built. Her moppish golden hair is in a traditional bowl cut. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a forest tribe. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and she's looking for her big break

Ideals: Gifted. Bonds: Has a crush, Nature, Rich, Adventurer. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Seraphina Nimblefingers, Female Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Silver chalice with lapis lazuli gems (80 gp). Gold dragon comb with red garnet eye (1600 gp).


Social Check DCs


Agatha Stanton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her red hair is thinning but still full. Her amber eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She believes the world needs to unite to get rid of goblins once and for all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in monstrous two handed axe use. She left for the north, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and someone believes her a fraud

Ideals: Fighting. Flaws: Mundane, Greedy. Bonds: Enemies, Immigrant. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Agatha Stanton, Female Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 6000 sp. Coral (70 gp). Red garnet (70 gp). Eye agate (5 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is short and yellow. His eyes are blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast island. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Professionalism, Impeccable. Bonds: Poor, Nature. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Monk 5
Medium (5'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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