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Advanced [show]


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His fur is yellow and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Shadow was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism, Gifted. Bonds: Slave, Mentor. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Shadow Grass, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Athletics +4, Deception +6
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Undercommon, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6

Possessions: 90 pp. Golden pearl (120 gp). Golden pearl (120 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs


Delg Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Gifted from a young age, Delg studied abroad. His arcane abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by illithids. Delg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Bonds: Enemies. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Delg Ironfist, Male Dwarf Warrior 11
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 800 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Aura Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her mace always slung over her shoulder. She carries with her a set of maces on her belt, each one with a aquamarine on the hilt. She has styled her black fur well, parting it to the right. She has hazel eyes and a pastel hat with a grey feather.

Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Aura was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Halfling compassion; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Professionalism, Persistence. Flaws: Racist. Bonds: Religious. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Aura Of Passion, Female Tabaxi Sorcerer 6
Medium (6'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. Lapis lazuli (14 gp). Citrine (50 gp). Emerald (1000 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his blue crest in a pixie cut. His red eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ghesh took refuge in the large cave and found the beat up longsword and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic, Entrepeneur. Bonds: Nature, Guardian, Family. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Ghesh Mystan, Male Dragonborn Monk 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs

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