Azza Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying blue hair a little too much giving a sharp blue color. She is baby faced.
Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Azza was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has worked as a Locksmith like her father before her.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur, Optimist. Bonds: Poor, Job, Debt. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 50 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 600 pp. Malachite (12 gp). Lapis lazuli (12 gp). Blue star sapphire (1200 gp). Hematite (12 gp). Moonstone (70 gp). Rock crystal (70 gp). Star ruby (1200 gp). Iolite (70 gp). Moss agate (12 gp). Tourmaline (90 gp). Peridot (70 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamash Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black wide-brimmed hat and black clothes. He has a penchant for wearing a ring with an oversized ruby on his right hand. His crest is green and curly. His red unseeing eyes seem to look past you.
Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Gardener business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: To unite with his sister; and further expansion of business
Flaws: Disease, Insane. Bonds: Rich, Adventurer, Job, Family. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 100 gp.
Williamina Huxley, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears brown leather gloves, a brown jacket, and tight pants. She sports white long hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Williamina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Williamina is combative with any and all who dare try her patience in the slightest.
History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A rival would like her out of the picture; and she has money and likes to spend it
Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp. Iolite (20 gp). Chrysoprase (20 gp). Citrine (20 gp). Rhodochrosite (14 gp). Silver pearl (130 gp). Blue quartz (14 gp). Malachite (14 gp).
Sarah Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'9" and wears baggy yellow pantaloons and a brown scarf. Her right hand appears badly burned and disfigured. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her violet eyes peer out from beneath her small yellow hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her job bores her to no end. She has decided to make it more interesting.
History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted from career to career and currently works as a Mason.
Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Disease. Bonds: Criminal record, Adventurer, Job. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item.
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