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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Balimaar Rutland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey tunic with brown highlights, and long white pants that bunch up around his shoes. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Bonds: Criminal record, Adventurer, Religious. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Balimaar Rutland, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Priest. His hair is cut close to his head. His eyes are a pleasant blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Priest and found it very stressful. He struck the Priest job and began his own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Shy, Mundane. Bonds: Job, Immigrant. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 280 gp.


Social Check DCs


Ridaro Floshem, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is portly but not overly obese. Her chestnut hair is cut short with large spiked bangs in the front. Her blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.

History: She comes from a rich southern family. Her first spouse was a Marshal, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: She's repulsed by the PC; and doesn't want to be a bowyer and was forced into it by her family

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Rich, Family. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Ridaro Floshem, Female Elf Paladin 4
Medium (4'11") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)18 (+4) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andry Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and sports red clothing, slightly heavier than average wear. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant amber.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Andry Shadowquick, Female Halfling Adept 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 9 (-1)8 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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