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NPC Generator

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Advanced [show]


Akmen Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. His dark red hair is thinning but still full. His black eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Mundane, Fearful. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Akmen Strength, Male Tiefling Rogue 14
Medium (6'0") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 62 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Insight +4, Performance +6
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 100 pp. Iolite (20 gp). Tiger eye turquoise (16 gp). Chrysoberyl (100 gp). Banded agate (16 gp). Jasper (20 gp). Moss agate (16 gp). Hematite (16 gp). Alexandrite (900 gp). Alexandrite (900 gp). Tiger eye turquoise (16 gp). Lapis lazuli (16 gp). Chrysoprase (20 gp). Freshwater pearl (16 gp). Sard (20 gp). Emerald (1500 gp).


Social Check DCs


Harriet Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a red suit, black shirt, and brown tie. She keeps her long blonde hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Professionalism, Artistic. Bonds: Immigrant, Mentor. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Harriet Wildheart, Female Halfling Warrior 5
Small (2'9") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 29 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flak Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting black shirt and pants. His red hair is braided into rings. He has violet eyes and a black hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Flak hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Flak alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Athletic, Gifted. Bonds: In love, Enemies, Adventurer. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Flak Westcott, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +3

Possessions: Golden yellow topaz (500 gp). Brown diamond (2000 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Don Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with red socks and a vest with buckled shoes. He has moderate length auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his father. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Gnomish compassion; and he wants to meet his childhood hero

Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Don Othronus, Male Half-Elf Fighter 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs

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