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NPC Generator

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Advanced [show]


Soveliss Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His red hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Soveliss took refuge in the large cave and found the beat up bastard sword and armor he uses now. He hasn't been sleeping well lately.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Fighting, Professionalism. Flaws: Shy, Insomniac. Bonds: Nature, Enemies. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Soveliss Eathalena, Male Elf Paladin 9
Medium (5'0") Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)7 (-2) 9 (-1)10 (+0)
Skills Arcana +1, Deception +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is typically in her Interpreter uniform. She sports auburn long hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. Tiaathque is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a wizard, Tiaathque was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She has since lost track of the people in her past.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Family, Mentor. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Tiaathque Floshem, Female Elf Adept 13
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 30 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +7, Athletics +7
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Anbera Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is thinning but still full. Her eyes are blue and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She has passion for adventuring and risk; and to be a guard again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Anbera Steelfist, Female Dwarf Sorcerer 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 79 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 6 (-2)12 (+1)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny amethyst earrings on each ear.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and doesn't want to be a assassin and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Enemies, Slave, Family. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Gomory Winthrop, Male Human Wizard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs

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