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NPC Generator

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Advanced [show]


Nutae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Bookbinder. He is muscular with a powerful set of arms. He keeps his long black hair kept up in a rat tail. He has brown eyes.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Nutae hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Enemies, Adventurer, Rich. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Nutae Dalanthan, Male Elf Monk 7
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. Aquamarine (900 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. He has cinnamon fur. His blue eyes lackadaisically let the world flow into them.

Personality: Windy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Extrovert. Flaws: Insane. Bonds: Immigrant, Religious, Adventurer, Job. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Windy In the Wind, Male Tabaxi Commoner 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Torinn Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and blue tie. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. His brass crest is still thick. He has gleaming, smiling red eyes.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Torinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He moved out east to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, Hedonist. Bonds: Poor, Military, Criminal record. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Torinn Skaarzborroosh, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ubada Norton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally shirtless and showing off her tattooed chest. She keeps her long white hair kept up in a rat tail. She has gleaming, smiling green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the north her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and halfling compassion

Flaws: Shy, Racist. Bonds: Criminal record, Poor, Religious. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Ubada Norton, Female Half-Orc Warrior 6
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)9 (-1) 6 (-2)6 (-2)
Skills Acrobatics +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 900 gp. Rose (50 gp). Obsidian (16 gp). Fiery yellow corundum (1400 gp). Red spinel (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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