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Quespa Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying red crest a little too much giving a sharp red color. Her eyes are likewise red.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. The war was a terrible time for her, and Quespa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Glassblower. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Military, Religious, Job. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Quespa Pyraxtallinost, Female Dragonborn Expert 11
Medium (6'1") Dragonborn, Neutral Good (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp. Chrysoberyl (100 gp). Amethyst (100 gp). Deep blue spinel (1500 gp). Rose (30 gp). Rock crystal (30 gp). Moonstone (30 gp). Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple white line shooting up and back down. He carries with him a set of maces, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly auburn, has prominent grey streaks. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Theobald Springfield, Male Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Fulbar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His golden hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fulbar is combative with any and all who dare try his patience in the slightest.

History: Fulbar was raised in a hard working conservative environment. In his 18th year, his parents were killed by a gnolls raid, leaving Fulbar alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural elven artifacts is his passion

Ideals: Athletic, Philantrophist, Justice. Bonds: Job, Enemies, Adventurer. Occupation: Armorer

Voice: German accent

Attributes [hide]

Fulbar Goodbarrel, Male Halfling Wizard 13
Small (3'4") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 13 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Persuasion +4, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1400 gp). Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to hide his balding. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Oskar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oskar is combative with any and all who dare try his patience in the slightest.

History: He got into the Bookbinder business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Artistic, Justice, Optimist. Bonds: Rich, Job, Guardian. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Oskar Aranore, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)11 (+0) 18 (+4)8 (-1)
Skills Athletics +5, Nature +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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