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NPC Generator

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Advanced [show]


Immeral Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He carries a battered crossbow and tarnished bow as well. His hair, while still mostly black, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Engraver, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Immeral Dalanthan, Male Elf Expert 11
Medium (5'2") Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 22 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)18 (+4) 12 (+1)13 (+1)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan, Halfling, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 210 pp.


Social Check DCs


Mugrunden Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green trousers with tan and white striped suspenders. He wears various colorful collared shirts. His long white crest is drawn into a two foot long braid. He has red eyes and a green hat with a tan feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family, Has a crush. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Mugrunden Chumbyxirinnish, Male Dragonborn Bard 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a white costume with the symbols of death on his torso. His whole body is exceptionally muscular. He wears his golden hair up in a very large beehive style do. He has a dull look in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: Born in the west to a Blacksmith, Watson learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Watson and his spouse have recently divorced.

Motivation: Further expansion of business; and to be a laborer again

Flaws: Antagonistic, Shy. Bonds: Immigrant, Job, Criminal record. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Watson Hilltopple, Male Halfling Druid 7
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)6 (-2) 11 (+0)6 (-2)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 7000 sp.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Krimmon Stoutman, Male Halfling Aristocrat 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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