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NPC Generator

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Advanced [show]


Myria Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Locksmith. Her hair is long and golden with streaks of blonde, and is pulled back with small white clips. She has green eyes.

Personality: Her tongue was cut out and she uses sign language. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Myria lived on a farm with her father, near the main road leading to a nearby town. Through the years after Myria was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Myria's father didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels threatened by others; and she's attracted to the pc

Flaws: Disease, Antagonistic, Fearful. Bonds: Has a crush, Adventurer, Family. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Myria Shadowquick, Female Halfling Aristocrat 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Flask Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a pastel coat over a brown low-cut shirt, and a Stetson hat upon her head. Her white fur is kept up in a ponytail inside a Stetson hat. She has several tiny emerald earrings on each ear.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She always tries to repair and not replace. It was this mentality that drove her into the Adventurer business.

History: The child of eastern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic, Persistence. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Flask Wing, Female Tabaxi Monk 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Trey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He wears his white hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trey was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has worked as a Marshal like his mother before him.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Job, Family, Slave. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Trey Tattersall, Male Human Wizard 11
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1600 gp. Carnelian (30 gp). Deep blue spinel (600 gp). Smoky quartz (30 gp). Moonstone (30 gp). White pearl (160 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Blythe, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries rapiers. She has dyed her greying white hair a little too much giving a sharp white color. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and she has a crush on the local animal trainer

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Has a crush, Military. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Egelina Blythe, Female Human Ranger 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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