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NPC Generator

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Advanced [show]


Arannis Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a violet suit, tan shirt, and blue tie, and sports empty pouches on his belt. His hair is long and red with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He has brown eyes and a violet hat with a tan feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Arannis was raised in a hard working conservative environment. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants revenge against orcs; and seeks redemption

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Criminal record, Enemies. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Arannis Koehlanna, Male Half-Elf Bard 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Nora Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She likes to wear red tank tops with green skirt. She has wavy silver hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Criminal record. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Nora Glenfellow, Female Halfling Bard 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. Black pearl (800 gp). Black pearl (800 gp).


Social Check DCs


Antinua Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a well pressed and immaculate suit (or dress). Her auburn hair is slicked back into a classic pompadour. Her eyes are brown and catlike.

Personality: Her tongue was cut out and she uses sign language. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To pay off her debts; and money/treasure

Flaws: Disease, Shy. Bonds: Rich, Debt. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Antinua Horineth, Female Half-Elf Bard 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 30000 cp. Smoky quartz (20 gp). Star rose quartz (20 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilith Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Animal Trainer uniform. She is bristling with hidden weapons, mostly hand crossbows and crossbows. She has styled her purple hair well, parting it to the left. Her eyes, though not visible through her cowl, are black.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Lilith grew up listening to her mother's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Disciplined. Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Lilith Ignominy, Female Tiefling Fighter 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 13 (+1)20 (+5)
Skills Investigation +3, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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