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NPC Generator

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Godfrey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears rags and sports a simple walking cane. His tied-back hair is silver. His violet eyes dart from person to person to random spaces in the air.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Extrovert, Fighting. Flaws: Disease, Insomniac. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Tewksbury, Male Human Bard 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 80 pp.


Social Check DCs


Silgre Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull red iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She has white hair. Her violet eyes peer out from beneath her wide-brimmed black hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Silgre Davenport, Female Half-Orc Ranger 7
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Finely wrought small gold bracelet (10 gp).


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Banker profession.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Fighting, Athletic, Joker, Entrepeneur. Bonds: Job, Rich. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Cooper, Male Human Ranger 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2300 gp.


Social Check DCs


Dagnal Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She prefers to wear grey clothing when she does not wear armor, and her gloved hand is found clutching a pickaxe. Her red hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. She never wears the same outfit twice, unless she absolutely has to.

History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found

Ideals: Fighting, Artistic. Bonds: Religious, Family, Slave. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Dagnal Silveraxe, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)11 (+0) 7 (-2)10 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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