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NPC Generator

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Advanced [show]


Tree Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her yellow fur is drawn into a tight pony tail with a rose scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She plays an instrument quite well.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Selfish, Disease. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tree Thunder, Female Tabaxi Fighter 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. Amethyst (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Veit was born in the east. At a young age he loved to build and create. Veit liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Fighting, Persistence. Bonds: Nature, Has a crush. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Veit Bigtoe, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 106 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Auran
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. Jacinth (2000 gp). Golden yellow topaz (600 gp). Star rose quartz (20 gp). Iolite (20 gp). Obsidian (15 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and sports brown clothing, slightly heavier than average wear. He has a long chestnut beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Professionalism, Athletic. Bonds: Rich, Religious, Nature. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Walcott, Male Human Adept 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 gp.


Social Check DCs


Alice Lindsay, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long red hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She struck the Scribe job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Secretive, Mundane. Bonds: Rich, Criminal record, Job. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Alice Lindsay, Female Human Monk 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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