Silaqui Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a blue and brown handkerchief worn on her left side. She keeps her silver hair in a flapper bob. She has violet eyes and a blue hat with a brown feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She works hard and plays hard.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Silaqui has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Disciplined. Flaws: Hedonist, Disease. Bonds: Immigrant, Criminal record. Occupation: Courier
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Emen Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a black costume with the symbols of magic on her torso. She has wavy silver hair. Her eyes are likewise amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born at the edge of vast forest. Her childhood dream was to be a Farmer, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Lapis lazuli (7 gp). Golden pearl (90 gp). Chrysoprase (60 gp). 1 Silk rope. 1 Disguise kit. 1 Magnifying glass.
Ubada Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair has been sun bleached extensively. Her blue eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She is harsh and unforgiving.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ubada grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ubada. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 1600 gp.
Tippletoe Beren, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. She wears a feathered hat to hide her balding. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She misses her home and complains about the freezing weather, even in summer.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She left for the north, certain she would find work there.
Motivation: She has money and likes to spend it; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

