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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Blossom Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.

History: When she was but 6 years old her parents immigrated from the west. Through the years after Blossom was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Blossom's mother didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying brother.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Blossom Strongbones, Female Halfling Fighter 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 15 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)12 (+1) 13 (+1)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Alby, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Detective does. Her long auburn hair reaches down to her waist. Her brown eyes dart from person to person.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born on a small isolated farm. Adelaide was born on a far southern forest where she grew up under the tutelage of her father, an expert Detective. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and further expansion of business

Flaws: Fearful, Mundane. Bonds: Job, Nature, Immigrant. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Adelaide Alby, Female Human Warrior 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Gale Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. His brown fur is knotted and matted. His eyes are blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.

History: Gale was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He moved out south to avoid the crime he committed. He has dedicated himself to building a better village for his children.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Gale Of Shadows, Male Tabaxi Warlock 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Thradal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. He has a small bristly mustache and wavy white hair. He has several tiny amber earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Thradal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.

Motivation: Tabaxi compassion; and he desires power and/or immortality

Flaws: Antagonistic, Insane, Racist. Bonds: Rich, Adventurer, Mentor. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Thradal Bigtoe, Male Dwarf Monk 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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