Marbas Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean green cloak covering his clean studded leather. His hair is purple and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Marbas will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Slave, Religious. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 31 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.
Antrara Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean green cloak covering her clean studded leather. Her crest, while still mostly scarlet, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the east, but her parents moved at a very young age to the west. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has since lost track of the people in her past.
Motivation: Further expansion of business; and an old rival family wants her found
Flaws: Terse. Bonds: Family, Immigrant, Debt, Job. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 86 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Terran, Ignan
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 600 pp. Aquamarine (1000 gp). Rose (80 gp). Golden pearl (100 gp). Amber (100 gp). Alexandrite (1000 gp). Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). Deep blue spinel (1000 gp). Rock crystal (80 gp). Amber (100 gp). Alexandrite (1000 gp). Black star sapphire (800 gp). White opal (800 gp). Smoky quartz (80 gp). 1 Medium magic item.
Beloril Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries ceremonial daggers. His brown hair is cut short. His fierce violet eyes like to dwell on things.
Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beloril took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Entrepeneur. Flaws: Shy, Fearful. Bonds: Nature, Rich. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 2 Antitoxin.
Aerdeth Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Aerdeth took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!

