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NPC Generator

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Advanced [show]


Griselda Holton, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her mace, and she perpetually has her mace ready. Her black hair is smooth and relatively long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family Griselda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Griselda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Griselda Holton, Female Human Ranger 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp. Silver pearl (70 gp). 1 Chain shirt.


Social Check DCs


Thamuz Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his green robe and has his whip always slung over his shoulder. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant white.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Map Maker business at a young age. Thamuz was born on a far western island where he grew up under the tutelage of his father, an expert Map Maker. He has worked as a Map Maker like his father before him.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Thamuz Ennui, Male Tiefling Aristocrat 6
Medium (6'3") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is short and yellow. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Sailor profession.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Sailor, but he got bored and became a Servant. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Gale Prim Posies, Male Tabaxi Wizard 11
Medium (6'6") Tabaxi, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1700 gp. White opal (1200 gp). Azurite (5 gp). Red spinel (160 gp). Chrysoberyl (160 gp).


Social Check DCs


Sweet Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy pastel pantaloons and a tan scarf, and a wedding ring on his left hand. He has done his best to style his brown fur to look like a famous performer. He has amber eyes and a pastel hat with a tan feather.

Personality: Sweet is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Mundane. Bonds: Poor, In love. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Sweet Of Ivory, Male Tabaxi Warrior 11
Medium (5'0") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 59 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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