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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Arannis Caerdonel, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Ida Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses in yellow turtlenecks beneath a black coat with blue slacks. She wears her hair in dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and an old rival family wants her found

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Family, Rich. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Ida Fidget, Female Half-Elf Druid 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Left-Handed Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears a pastel shirt with thin white vertical stripes and grey pants. She keeps her cinnamon fur in a pixie cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her mother raised her in a mountain cabin. In her 12th year, her parents were killed by a gnolls raid, leaving Left-Handed alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Nature, Enemies. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Left-Handed Grass, Female Tabaxi Expert 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Raer Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He wears a wide-brimmed hat to cover his moderate length blonde hair. His gray eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and wants to raise his children well

Ideals: Artistic. Flaws: Shy. Bonds: Family, Rich, Nature. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Raer Arnuanna, Male Half-Elf Ranger 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1600 sp.


Social Check DCs

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