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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hûra Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. His hair, while still mostly red, has prominent grey streaks. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Immigrant, Poor. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Hûra Mori, Male Half-Orc Rogue 3
Medium (5'7") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +7 / 1d8+5, Ranged +1 / 1d8-1, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He tends to wear a grey poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a glaive. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Carpenter, but he was a colossal failure. He became a Navigator soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Job, Religious. Occupation: Navigator

Voice: American accent

Attributes [hide]

Veit Bigtoe, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Violet garnet (600 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Pog Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He is portly but not overly obese. His hair, while still mostly black, has prominent grey streaks. His eyes are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born in a small island village. Pog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Persistence. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pog Nackle, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Mara Berevan, Female Elf [Permalink]

Personal [hide]

Description: This western woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. She has wavy brown hair. Her eyes are likewise violet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Passionate, Justice. Bonds: Poor, Immigrant, Mentor. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Mara Berevan, Female Elf Aristocrat 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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