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Vicky Fulton, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair, when down, is lengthy. Her green eyes are passionate and lively.

Personality: Vicky is depressed about a lot of things. She tends to be a nihilist. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born at the edge of vast plains. Vicky abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and she feels kind of lost in life

Ideals: Athletic, Impeccable. Flaws: Depressed, Antagonistic. Bonds: Nature, Adventurer. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Vicky Fulton, Female Human Cleric 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Red-brown spinel (70 gp).


Social Check DCs


Mordai Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Interpreter uniform. His dark red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: To be a Bookbinder again; and wants to open a new tavern

Ideals: Artistic. Flaws: Depressed, Shy, PTSD. Bonds: Job. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Mordai Light, Male Tiefling Sorcerer 15
Medium (5'1") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 88 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Athletics +4, Insight +8
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 900 pp. Zircon (70 gp). Golden yellow topaz (1600 gp). Rock crystal (70 gp). Carnelian (70 gp). Deep blue spinel (1600 gp). Eye agate (8 gp). Freshwater pearl (8 gp). Alexandrite (1600 gp). Moss agate (8 gp). Blue quartz (8 gp). Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Coral (160 gp). Azurite (8 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ivellios Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His hair is golden and very short. He has several tiny sapphire earrings on each ear.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ivellios took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ivellios was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids.

Ideals: Persistence. Bonds: Rich, Enemies, Religious, Nature. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Ivellios Selevarun, Male Elf Aristocrat 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills History +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. Her beige fur is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of western immigrants she idolized her mother. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Trail was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Trail In the Wind, Female Tabaxi Expert 5
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)7 (-2) 14 (+2)13 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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