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NPC Generator

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Advanced [show]


Rosamund Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long golden ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Rosamund would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Performer, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Insomniac, Shy, PTSD. Bonds: Military, Poor. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Rosamund Othronus, Female Half-Elf Cleric 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Rock crystal (50 gp). Chrysoberyl (70 gp). Banded agate (7 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dee Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears baggy white pantaloons and a black scarf. She wears a broad hat to cover her moderate length silver hair. Her hazel eyes peer out from beneath her broad white hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Antagonistic, Shy, Mundane. Bonds: Poor. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Dee Littlefoot, Female Halfling Rogue 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5

Possessions: 280 gp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. His white fur is thinning but still full. This green eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a necromancer, Cloak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Persistence. Bonds: Criminal record, Mentor. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Cloak In the Wind, Male Tabaxi Cleric 11
Medium (5'2") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 40 pp.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Job, Adventurer. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Shane Jacobs, Male Human Monk 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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