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NPC Generator

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Advanced [show]


Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Boddynock studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Rich. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Boddynock Gummen, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Bertram Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He has a long auburn beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Religious, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Porridgepot, Male Halfling Barbarian 10
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 13 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Sylvan, Celestial, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 250 pp.


Social Check DCs


Joan Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of bows on her belt, each one with a emerald on the hilt. Her hair is cut close to her head. Her eyes are likewise brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is greedy

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Joan Radcliffe, Female Human Fighter 7
Medium (5'8") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)7 (-2) 12 (+1)9 (-1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 gp. Deep green spinel (80 gp). Black pearl (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown leather gloves, a brown jacket, and tight pants. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Engraver, Tim learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: To pay off his debts; and sabotage a competitor

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Military, Debt. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Alby, Male Human Warrior 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)16 (+3) 15 (+2)11 (+0)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: Eye agate (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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