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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shax Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered dagger and tarnished sickle as well. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes are a pleasant red.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Shax enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the south. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Many orcs want her driven away.

Ideals: Fighting. Flaws: Hedonist. Bonds: Enemies, Immigrant. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Shax Flaw, Female Tiefling Commoner 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Egelina Branson, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her blonde hair is kept up in a ponytail inside a small hat. She has several tiny aquamarine earrings on each ear.

Personality: She can speak with the recently deceased. She has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She struck the Miller job and began her own company from there.

Motivation: She's looking for her big break; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Religious, Job, Adventurer. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Egelina Branson, Female Human Warlock 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Crampernap Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze, and sports empty pouches on his belt. He wears his chestnut hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Addict, Hedonist, Shy. Bonds: Rich, Military. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Crampernap Fiddlefen, Male Gnome Fighter 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Chain shirt.


Social Check DCs


Kyle Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His hair is always cut to a buzz. He has gray eyes and a yellow hat with a black feather.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Artistic, Logical. Flaws: Impulsive, Insane. Bonds: Family. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Kyle Evans, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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