Art Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her black fur is drawn into a tight pony tail with a clover scrunchie. She has yellow eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She misses her home and complains about the freezing weather, even in summer.
History: She got into the Brewer business at a young age. She worked as a nervous Brewer and found it very stressful. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Flaws: Emotional, Insane. Bonds: Immigrant, Job, Family. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 87 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 1000 gp. 1 Medium magic item.
Vani Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. She wears her hair in dreadlocks. She has blue eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.
History: Vani hails from a village terrorized by goblins. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.
Motivation: Someone believes her a fraud.
Flaws: Insomniac, Selfish. Bonds: Enemies, Family. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 13
Hit Points 101 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (2600 gp). A silver and pearl hairclip (70 gp). Solid gold idol (600 gp). Jeweled gold crown (8000 gp). 1 Medium magic item.
Tyna Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long golden ponytail with little hanging trinkets. She has violet eyes and a red hat with a grey feather.
Personality: Tyna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born in the south to a Sellsword, Tyna learned a great deal about her mother's area of expertise. A few years later when the north was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Sellsword for the past few years.
Motivation: To share knowledge with the world; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Artistic, Logical. Bonds: Poor, Immigrant, Job. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 4 (-3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Philomena Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape, and carries swords. Her hair, while still mostly silver, has prominent grey streaks. She is baby faced.
Personality: A skeptical and narcissistic woman, Philomena's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Philomena hails from a village terrorized by dire rats. Cursed with unlife at a very young age, Philomena has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Philomena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She feels the way she acts is they only way to get by in the world; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Fighting, Impeccable, Joker. Flaws: Disease. Bonds: Enemies. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 39000 sp. Golden yellow topaz (700 gp). Red spinel (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!

