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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Smoking Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. His red fur is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Merchant and found it very stressful. He has achieved small success as a Merchant.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Bonds: Rich, Job, Military, Immigrant, Adventurer. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Smoking Thundercloud, Male Tabaxi Fighter 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 110 pp. Amber (70 gp). Amber (70 gp). Golden pearl (70 gp). 1 Half-Plate.


Social Check DCs


Chad Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Spy uniform. His hair is short and white. He wears a mask on his face.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the east to a Spy, Chad learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Logical. Flaws: Racist. Bonds: Job, Criminal record, Enemies. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Chad Woodhouse, Male Half-Elf Ranger 15
Medium (5'8") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)7 (-2) 16 (+3)16 (+3)
Skills Acrobatics +6, Intimidation +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 4000 gp. Golden pearl (70 gp). Jade (70 gp). Moonstone (60 gp).


Social Check DCs


Qemuel Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who has a large black mantle and cape that has been intricately interwoven into his violet robe. His dark red hair is lengthy and is close to two feet long. His silver eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Nature, Rich. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Qemuel Rapture, Male Tiefling Ranger 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 15 (+2)18 (+4)
Skills Insight +5, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 120 pp.


Social Check DCs


Oloric Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large grey jacket. He has a long auburn beard with little hanging trinkets. This green eyed easterner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Family, Rich. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Oloric Strongheart, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Giant, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp.


Social Check DCs

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