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NPC Generator

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Advanced [show]


Armara Chance, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'9". She wears a black armored body suit, with a simple tan line shooting up and back down, and her gloved hand is found clutching a greataxe. Her blue hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is skeptical of what others tell her and is slow to trust.

History: Armara was born in the west. At a young age she loved to build and create. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She wants to meet her childhood hero; and she's attracted to the pc

Ideals: Disciplined, Persistence, Gifted. Flaws: Shy. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Armara Chance, Female Tiefling Fighter 6
Medium (5'9") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Stanton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Family. Occupation: Cook

Voice: Stutters

Attributes [hide]

Dean Stanton, Male Human Ranger 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)11 (+0) 6 (-2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Tourmaline (60 gp).


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting grey shirt and pants. She has shaved her head bald. She has hazel eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.

History: She comes from a rich eastern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Fortune-teller job and began her own company from there.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Optimist, Logical. Bonds: Adventurer, Rich, Job. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Oriff Daerdahk, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 390 gp. Jet (100 gp). Amethyst (100 gp). Lapis lazuli (12 gp).


Social Check DCs


Mijira Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. Her crest, while still mostly silver, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Mijira was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Bookbinder, but she got bored and became a Slave Trader. She inherited the family business which she has now maintained for 6 years.

Motivation: Her spouse's relatives view her with great suspicion; and sabotage a competitor

Ideals: Athletic, Artistic. Bonds: Job, Family, Poor. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Mijira Daardendrian, Female Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Ignan, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs

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