Namfoodle Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to cover his moderate length silver hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.
History: Namfoodle was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Namfoodle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: To reunite with his old friends.
Ideals: Professionalism. Bonds: Poor, Military, Adventurer. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp. Coral (160 gp).
Horza Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Horza's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Disease. Bonds: In love, Adventurer, Rich. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 45000 sp.
Yurgunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a broad hat to cover her moderate length golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Yurgunn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Yurgunn was born the youngest of three triplets. Her first spouse was a Laborer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Extrovert, Entrepeneur. Bonds: Rich, Family. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 150 gp. 1 Masterwork Heavy steel shield.
Dara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has brown hair. This hazel eyed northerner is not easily forgotten.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Someone believes her a fraud.
Flaws: Antagonistic. Bonds: Enemies, Mentor, Military. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp. Moss agate (14 gp). Bloodstone (40 gp). White pearl (50 gp). Banded agate (14 gp). Red-brown spinel (50 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

