Greeba Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. She has wavy white hair. This violet eyed northerner is not easily forgotten.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Greeba studied abroad. Brilliant and gifted she never wanted to apply herself. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Gifted. Flaws: Terse. Bonds: Poor, Immigrant. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bree Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She tends to wear a white poncho over her likewise colored trousers and shirt. She sports white long hair. Her eyes are likewise brown.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to loving parents in a slum to the south. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has decided she is irredeemable
Ideals: Logical. Flaws: Sensitive. Bonds: Poor, Criminal record, Debt. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 78 (15d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 1100 pp. Freshwater pearl (11 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rhogar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He has a moderate pudge and is not very fit. His crest is white and curly. His gold eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Miller in town.
History: Rhogar was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Job, Military. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 290 gp. 1 Chain shirt.
Thorpe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts, and he perpetually has his kukri ready. His chestnut hair is smooth and relatively long. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Thorpe was raised in a hard working conservative environment. In his youth he was a Painter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now owns his own business.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and expand his business
Ideals: Fighting, Justice. Flaws: Impulsive, PTSD. Bonds: Job. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +3
Possessions: 800 gp. Hematite (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!

