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NPC Generator

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Advanced [show]


Herleva Nibley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown armored body suit, with a simple tan line shooting up and back down. Her chestnut hair is lengthy. Her green eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her mother. A freak accident while working with her Barrister mother left her crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her son

Ideals: Persistence, Joker, Fighting. Flaws: Disease. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Herleva Nibley, Female Human Warrior 2
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Athletics +6, Persuasion +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp. Red-brown spinel (100 gp). Amber (100 gp). Chalcedony (20 gp).


Social Check DCs


Flask In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her red fur, when down, is lengthy. She has several tiny amber earrings on each ear.

Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She is obsessed with a lost civilization.

History: Gifted from a young age, Flask studied abroad. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She would like to get married and retire; and she's looking for her big break

Ideals: Gifted, Logical. Bonds: Rich, Has a crush, Adventurer. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask In the Morning, Female Tabaxi Bard 4
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 12 (+1)19 (+4)
Skills Athletics +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 36000 sp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Freshwater pearl (7 gp). Citrine (80 gp).


Social Check DCs


Kipper Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with deerstalker hat and is in decent physical shape. He has wavy black hair. His eyes are green and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Kipper isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Impeccable, Artistic, Fighting. Flaws: Disease. Bonds: Family. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Kipper Fapplestamp, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Mehen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His red crest is kept up in a ponytail inside a deerstalker hat. He has a dull look in his red eyes.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. After coming to the age of reason, Mehen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Impulsive, Mundane. Bonds: Rich, Nature. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Mehen Yarjerit, Male Dragonborn Paladin 12
Medium (6'5") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 79 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Old masterpiece painting (1200 gp).


Social Check DCs

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